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Brawl Stars Earned $150 Million Since Its Official Launch

Supercell's first new game - Brawl Stars in the past two years has just reached new achievements. Sensor Tower store data shows that since the game launched on December 12 last year, the company has earned more than $150 million in the worldwide. Want to boost your app rank with professional ASO service? Apprb is the best website to help improve your app rank and increase app downloads.

Since its launch, the United States has become the biggest market for Brawl Stars, with an estimated revenue of $33 million, accounting for 22% of total revenue. Secondly, it contributed $22.5 million to the Korean market, accounting for 17% of total revenue. However, in terms of monthly revenue, the Korean market surpassed the US for the first time in February, with two regions contributing $11.4 million and $9.1 million, respectively.

In terms of installation volume, Brawl Stars has been installed more than 75 million times in 90 days, of which 8.7 million are from the United States, followed by the Brazilian, contributing about 7.7 million installations. However, the situation reversed last month. The Brazilian market ranked first with 1.6 million installations in February, followed by the Korean market with 1.4 million installations, while the US market ranked third with only 900,000 installations.

On average, Brawl Star has been consuming $1.7 million a day since its launch in December. Apprb is the best website to offer app store optimization service to help improve your app ranking, welcome to our site and get in touch with us!